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Data Science Grad Student → Product Manager → Software Developer → Forever GM
Victor Sverdlin
Victor Sverdlin

“Cry Woe! And unleash the Agents of Claude!”

package www.blog;

@Personal public class GoodNewsEveryoneI8217VeBuiltAProductRoadmap extends Blog

Good News Everyone! I’ve Built A Product Roadmap!

Good News Everyone! I’ve Built A Product Roadmap!


The Roadmap Is not Just a map, It’s a time machine

Roadmaps.

Not the old-school kind folded into a glove compartment, but the product kind. The kind grabs you by the seat of your pants before saving you from bottlenecks, product delays, feature creep, and frantic Slack messages from Sales that just read “Zoidberg!”

A product roadmap is more than a nice-looking slide to impress stakeholders. (Though, take my advice, it should always look nice. No coffee stains) It’s a shared agreement of what you’re building and why, not exactly when. It’s a fuzzier measurement, based on criticality and capacity. Done wrong, it fails to align the business team that usually wants everything done yesterday, the dev team that is building what it can tomorrow, and the sales team that has already sold it based on what it can’t do today.

A good roadmap reflects the reality of how things are likely, and actually, going to get done. It won’t be exact. It’s not the documentation around the epic. It is meaningful cosplay that gives the business what they need to plot KPIs and satisfy investors. It grants Sales a window of features they can promise customers, and it gives Dev a “long road ahead” outlook that helps them prep for future sprints. In mentoring startups, I’ve seen roadmaps be both hero and villain. Without one, teams often fall into the cycle of feature creep, the constant addition of great ideas at the expense of critical ones. This kind of creep, born out of a lack of roadmap discipline, leaves teams realizing too late that they’ve ignored infrastructure testing, eternally valuable (often under appreciated) QA, or most often, the all-important user feedback. It’s very hard to recover from and leaves the company scrambling to satisfy the customer base.



Bottlenecks? Not in this neck of the woods! (Yes, in this neck of the woods.)

Bottlenecks happen. They’re as inevitable as Thanos.

But roadmaps help us plan around them by building in intentional space. We allocate buffer time, QA handoffs, honest check-ins, and maybe even Futurama marathons. You, as a PM, pour your heart and soul into avoiding them, only to watch Jira tickets pile up faster than the number of DTUs your dev team even has to spare.

And we’re talking about a real dev team here. Not some textbook fairytale team spending 65 percent of its DTUs on bug fixes, maintenance, and engineering, and 35 percent on new features. We’re talking about a Hermes Conrad-level crew that is knocking it out of the park while spending 70 to 80 percent of its time on the former, and 20 to 30 percent on the latter.

A good roadmap bakes in that team’s reality. It accounts for more than just ideal velocity. It factors in unforeseen technical issues (I’m looking at you, Microsoft!), and it includes the human side too. Sick days, tech debt from previous ownership, onboarding juniors and seniors from other teams, and the stakeholder who replies with a thumbs up emoji but never reads past the subject line.

Roadmaps don’t prevent bottlenecks, but they make them manageable. They turn them into small, course-correcting pivots. All pivots are manageable. These plans are less like marching orders and more like Waze rerouting on the fly, preferably narrated in the dulcet tones of one Bender Bending Rodriguez.

So trust your roadmap. Use your roadmap. Maintain it as a living document. Respect it as it prevents feature creep.

And name your milestones something fun, like “Omicron_Persei8.”

Because if you don’t…

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